November 15, 2016 Administrator

Entire cruise ship to be transformed into Great Escape Room experience during first ever comic con at sea

FAN2SEA and The Great Escape Room bring team building to the high seas aboard first ever comic con cruise

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fan2sea-logoTAMPA, Fla. – On Tuesday, FAN2SEA announced a new partnership with unique entertainment attraction company, The Great Escape Room, which will bring its thrilling, team-building challenges to the comic con cruise’s maiden voyage.

Passengers can put their minds to the ultimate test in a collaborative challenge that can only be solved by harnessing the skills and knowledge of a group, all from the comfort of a cruise ship vacation. As the leader in the field, The Great Escape Room presents puzzles and competition in a more intense setting than a traditional room escape attractions, which invokes a memorable team building experience for participants.br_01new

“With 14 locations nationwide, our team at The Great Escape Room can easily be described as entertainment masters,” said Greg Martin of The Great Escape Room. “Offering both on and off-site events, The Great Escape Room experience hones in on teamwork and the ability to truly work together to escape or advance to the next puzzle. Boasting 5-star reviews across the board on all review sites, this is one event you’re sure to not want to miss!  Test your brainpower and sign up for The Great Escape Room’s On The Run event on-board FAN2SEA!”

FAN2SEA Comic Con Cruise attendees will experience one of The Great Escape Room’s On The Run events, involving multiple puzzle-solving skills that will tax even the most experienced gamer. Clues and puzzles will be hidden all over the ship, and can be solved in any order. Take on the challenge with a team of friends old and new, roommates, or even business associates.

comic-con-2“We expect The Great Escape Room’s programming to really resonate with our guests,” said Stefan Lawrence, creative director at FAN2SEA. “Only by working together will players be able to solve the challenges and successfully complete the adventure. By incorporating the game into the entire ship, we’ll be taking the escape room to another level—just like we’re elevating the comic con experience into a full vacation. We could not be happier to welcome The Great Escape Room onto our ship, and can’t wait to get our guests solving puzzles.”

Further details about The Great Escape Room’s On The Go event for FAN2SEA will be released closer to departure.

FAN2SEA is taking place aboard Royal Caribbean’s Brilliance of the Seas from Jan. 19-23 and will depart from Tampa with port calls in Key West, Florida and Cozumel Mexico. The first of its kind cruise will feature a star-studded lineup, master and spotlight classes offered by Marvel Comics and DC Comics talent, opportunities to interact with celebrities and comic book heroes, “cosplay” costume contests and parties, movie marathons and gaming, as well as other cruise entertainment and meals. Ticket pricing begins at $399, and includes meals, taxes, port fees, panels, parties, and more.

Members of the media interested in covering this story, including potentially setting sail aboard the cruise, or with questions related to this news release should contact our Tampa PR firm at or by calling 813.279.8335.


Taking place aboard Royal Caribbean’s Brilliance of the Seas, a Radiance-class ship, with state-of-the-art facilities, including gourmet restaurants, bars and lounges, a rock climbing wall, outdoor miniature golf, a relaxing spa, casino and more, Fan2Sea Comic Con Cruise is the premier vacation package for comic book and entertainment enthusiasts, providing the relaxation and fun of a cruise with the excitement and star power of a comic convention.

For more information and tickets, visit

About The Great Escape Room

With 14 locations nationwide, The Great Escape Room is a real-life room escape game based on the popular computer and mobile phone escape games. Escape games are the newest craze sweeping the nation—a fun, team-building, brain-busting experience! After entering a room with your team of up to 12 people, the door is locked behind you. 60 minutes are on the clock! You must work together in order to find clues and solve puzzles that will lead you to your escape. It is part scavenger hunt and part puzzle game. Only about 20% of groups are able to meet the challenge and escape in time!

For more information, visit